Injustice: Gods Among Us – Batman (Insurgency)

 

Batman (Insurgency) in Injustice: Gods Among Us, the mobile version, is a card and character you can obtain in the game. It can be purchased in the market using “Power Credits” which is the name of the premium currency in the game. You can find the price of purchasing this card in the game in your market or our documentation below.

Each character has their own special bonus that adds bonuses to your deck while in play. They also have their own unique attacks and requires special support cards to improve their Health, Attack, or Energy consumption. Find more information about the stats of Batman (Insurgency) in the game below.

Character: Batman (Insurgency)

Injustice Gods Among Us - Insurgency Batman
Price:  182,000Injustice Gods Among Us Power Credit
Bonus: Martial Arts:
Batman’s basic attacks deal 300% more damage if an opponent is STUNNED
Attacks* —1 (Requires level 1)—

  • Explosive Batarang: Batman (Insurgency)  uses twin batarangs to strike his opponent down. CHANCE TO STUN.

—2 (Requires level 5)—

  • Lunge Kick: Batman exercises his mastery of the martial arts with an unrelenting kick.

—3 (Requires level 20)—

  • The Dark Knight: Batman (Insurgency) uses everything at his disposal to decimate his opponent. UNBLOCKABLE.
Support Cards HEALTH: Alfred – +10% Health for Batman (Insurgency).
ATTACK: Oracle – +10% Damage for Batman (Insurgency).
ENERGY: Batcave – +10% Energy Regeneration for Batman (Insurgency)
Character Rating
VN:F [1.9.20_1166]
Rating: 4.2/5 (66 votes cast)

*As you level your attacks, the strength of the attacks will grow. Players are able to level their attacks 10 times before it maxes out.

*Any bonuses from the character affecting another character should affect all cards with the character’s name. It does not matter if it is  Regime or Insurgency or Normal unless stated.

Max Attack Damage (At Level 20)

The max attack damage of your skills is based on your card rank. Each card can be upgraded if you have an extra card in the deck. Simply enter your card menu and tap the promote button.

The amount of upgrade and rank  can go beyond what has been documented in this section. We’ve just documented up to rank ELITE II. The all skills are documented at 10 bar upgrades, all stats are from a level 20 character at the time of this writing on April 7th 2013 for mobile devices.

 Attack & Ranks Explosive Batarang (Maxed) Lunge Kick (Maxed) The Dark Knight (Maxed) DAMAGE HEALTH
Normal
  • MIN DAMAGE: 470
  • MAX DAMAGE: 846
  • MIN DAMAGE: 2,821
  • MAX DAMAGE: 5,642
DAMAGE: 7,053  2,850 5,040
Elite I
  • MIN DAMAGE: 705
  • MAX DAMAGE: 1,269
  • MIN DAMAGE: 4,232
  • MAX DAMAGE: 8,464
DAMAGE: 10,580  4,275 7,560
Elite II
  • MIN DAMAGE: 940
  • MAX DAMAGE: 1,692
  • MIN DAMAGE: 5,642
  • MAX DAMAGE: 11,285
DAMAGE: 14,107  5,700 10,080
Elite III
  • MIN DAMAGE: 1,410
  • MAX DAMAGE: 2,539
  • MIN DAMAGE: 8,464
  • MAX DAMAGE: 16,929
 DAMAGE: 21,161  8,550 15,120
Elite IV
  • MIN DAMAGE: 1,645
  • MAX DAMAGE: 2,962
  • MIN DAMAGE: 9,875
  • MAX DAMAGE: 19,750
 DAMAGE: 24,688  9,975 18,144
Elite V
  • MIN DAMAGE: 1,880
  • MAX DAMAGE: 3,385
  • MIN DAMAGE: 11,285
  • MAX DAMAGE: 22,571
 DAMAGE: 28,214  11,400 20,160
Injustice: Gods Among Us – Batman (Insurgency), 4.2 out of 5 based on 66 ratings

  15 Responses to “Injustice: Gods Among Us – Batman (Insurgency)”

  1. Batman insurgency is the first gold guy I got from booster pack

  2. This batman is actually useless compared to the other. He is suppose to have more damage than the original one 700 compared to 750. He also has less health. But because of the original batmans passive he has 25% more dmg so original batsy has 875-1100 while insurgency has 750-1050. Useless character.

    • Comment below was supposed to be a reply. Sorry

    • @The dark knight, his not useless you just don’t know how to play

      since his insurgency it goes to show he will be able to upgrade to a higher HP bar

      meaning you can take more hits, being able to take more hits can mean the difference in getting that level 3 that turns the tide of the game or losing

      also level 2 super for insurgency batman has a flying kick that has a massive reach that can be connected from the ‘hard combo’ if you try to connect a level 2 from normal batman after hard combo the first hit will miss

      insurgency batman has one method to charge up, for normal batman you have two obstacles to jump through and all you need to do is choke when fighting a boss and you dont’ get max damage

      p.s supers are used as a counter when in a high rank battle and no longer methods to finish a juggle, so when you poke at the enemy and they block, they will counter hit you, just use a super to reverse the counter hit. My level 2 super for batman insurgency would’ve ended the battle with one strike to the enemy whilst your crappy batman takes its time with its projectiles

      • well can insurgency batman take out an entire team with his lunge kick? can insurgency batman take bans pathetic damage and make it amazing? normal batman is actually a lot better. now with the new update i batsy is much better, now that his whole basic combo deals 300% damage but normal batsy is actually better. but its my opinion so yea

  3. I’m playing on the kindle. This batman is really depressing me to know that his passive doesn’t even work. His moves are pretty tough, but absolutely NO working passive makes him useless. Along with zod and his broken second move.

    • @goofysillyme

      yes passives are important and can help you win the game, but its not all based on passives, if it was over half of the roster of characters are absolutely useless

      if you knew how to play you would know these characters can juggle like a tekken game but you need to time it right. Time it too early and the CPU will magically and instantaneously stand and block, time it slow and the combo misses

      EXAMPLE: if you use the hard combo with superman to knock them down, you can connect with his super punch

      gold (red son) superman can use level 2 super and connect his right hook/heat vision to flying lunge after his hard combo

      batman insurgency can combo after his hard combo, because his level 2 super “the flying kick” has a massive reach

      normal batman can’t juggle very well if at all and his level two will miss as his starting kick has VERY short reach

      p.s high ranked battles will have the cpu block alot, but after you hit them they will counter hit you, you can reverse these with supers, thus you can guarantee a stun with your batarangs OR a knockout block with a level 2

      see his NOT useless

      p.s zods so-called “broken move” can be combo’d into his kryptonian plasma gun super

      • i understand what you mean but like there are other ways of stoping the computers block. i have another way which is gettin it between their basic combos, and it is very effective. for me it doesnt matter about range. plus i batsy takes some time to land his kick, while normal batsy is significantly faster. and zod has had his broken move fixed btw.

  4. Batman insurgency is the best . He is the arkham city batman. As you know arkham city is awarded game of the year. He is the ultimate batman. His super attack is awesome and with counter it is excellent. And he also does 300% damage if an opponent is stunned . So you should buy him. (Thank you) BY BRUCE WAYNE

  5. How do u use his passive skill?

    • It’s activated when an opponent is stunned. This can make him quite brutal as his Special 1 (Dual batarangs) has a chance to stun (if unblocked) and then you can really lay into someone with his heavy combo. I’ve finished off many low-level opponents like this. Can’t speak about the higher level people because I’m not there yet. Still, it stinks that that is the ONLY time it is activated. You can always tag him in once someone is stunned but I find this doesn’t always work because the lag time in your own reaction and the actual computer is usually enough that they are becoming unstunned as soon as he is tagged in.

  6. so to get elite 5…. u hv to get 5 same batmans…… thats really sad

  7. I have to agree with some of the other posters and disagree with TheOne, this is a terrible Batman. His passive is absolutely useless when compared to almost every other gold card. His lunge kick is fine for reach but with the updates his batarangs do not even stun most of the time. You have to have him equipped with a gear for stun to make him even slightly worth the time. I hate this batman almost as much as cyborg. Slow and weak…

  8. This Batman is perfect for team works like switch and stunt team. For example if you put him with Martian manhunter and hawkgirl they ALL can stunt opponents and if you equip them with they respective gears it would be pretty overkill. Basic combo from Martian manhunter can stunt, swicht for hawkgirl for her special 1 and then for batman special 1 and when the opponent is stunned use his heavy combo and if you equipped with the Prometheus sword his heavy hits can reach 3336 per hit and 7000 for critic damage.

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